I’ve been out of the .NET loop for a very long time. I would never have thought that it was so easy to get a .NET project up and running on Linux. But, I guess a decade of embracing Open Source at Microsoft changes things. Here are the steps I took to get an OpenGL window up and running on Ubuntu using .NET Core, VSCode, and OpenTK.
Finally Microsoft has announced the second version of their XNA Game Studio. The best thing? It will work with all versions of Visual Studio 2005. Finally. Read the full story here.
I’ve always had a thing for 3D and CG. So when I started programming most of my findings were either graphics or web related. More recently I’ve been delving into C# making tiny applications to connect to MySQL, rename files and an entire CMS from the desktop. But the CG world keeps having a magnetic pull on me so the last couple of months I’ve been trying out Managed DirectX in the C# programming language. Anyway, what this post is about is that there’s a great place for tutorials on this matter (C# and C++) written by Riemer Grootjans of riemers.net. This website is a very complete collection of DirectX and D3D tutorials, so go check them out here: