MkDocs Plugins Updates
A few updates for those folks who use any of my MkDocs plugins follow below.
A few updates for those folks who use any of my MkDocs plugins follow below.
I just can’t seem to stop myself from making more MkDocs plugins. This time, it’s a plugin that can help with editing by allowing you to edit your Markdown files straight from the browser:
The latest version, v0.4.0, of the mkdocs-categories-plugin is now available here or by running pip install mkdocs-categories-plugin
. This new version fixes the sorting of categories containing numbers. This release is a minor quality-of-life update, but I can’t believe I didn’t notice this behavior before!
v0.3.0 | v0.4.0 |
---|---|
The latest version, v0.6.0, of the mkdocs-alias-plugin is now available here or by running pip install mkdocs-alias-plugin
. This new version adds the ability to use anchors within aliases, e.g.: [[my-alias#my anchor]]
would link to something like my-page.md#my anchor
.
Also updated is the mkdocs-categories-plugin, version 0.3.0 is available here or by running pip install mkdocs-categories-plugin
. This version adds support for subcategories, allowing you to create structured category hierarchies.
The latest version, v0.5.0, of the mkdocs-alias-plugin is now available here. This new version adds the ability to use the use_relative_link
config flag, which causes the plugin to generate relative links to the aliased document rather than absolute ones. This flag is useful for those who host their wikis in subdirectories.
mkdocs-alias-plugin is an MkDocs plugin allowing links to your pages using a custom alias such as [[my-alias]]
or [[my-alias|My Title]]
.
First of all, happy new year to you all even though it’s a bit late. Have some cake.
I’ve been keeping busy with some new “projects” lately, most involve OpenGL and Direct3D but more on this later when I have something to show or share.
Right now I’ve been disappointed with the stability of the new Visual Studio version, 2008. While there are some great new features for C++ programmers, my debugger seems to crash every now and then when debugging native code. I wonder if any of you out there have had the same problems…
Nevertheless, I like the new version and what its capable of concerning native C++.