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    Eddy Luten

    Eddy Luten

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    • 2023 (4)
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    • 2007 (17)
      • Visual Studio 2008 Released to MSDN Subscribers (Nov 20)
      • OpenGL 3.0: Finally some news! (Oct 30)
      • A retrospective view of a 1996 Steve Jobs interview (Oct 22)
      • Re: Microsoft Open Source (Oct 20)
      • NVSG: NVIDIA Scene Graph SDK 4.0 (Oct 08)
      • Atom: a gem in the making (Oct 06)
      • The State of DirectX 10 (Oct 05)
      • id Software: John Carmack's Response to OpenGL issue (Oct 04)
      • idTech 5, Rage, and more in 3 Videos (Sep 29)
      • Microsoft Direct3D 10.1 Presentations at Siggraph 2007 (Sep 21)
      • Way Off Topic: Internet Taxes, November 1st 2007 (Sep 20)
      • id Software: bye OpenGL, bye Linux (Sep 19)
      • XNA Game Studio 2.0 Announced (Aug 13)
      • DirectX 10: Is it worth upgrading to Vista for? (Aug 06)
      • Programmer's Block (May 23)
      • Google Music Trends (Apr 13)
      • ATi too slow or NVIDIA too fast? (Feb 07)
    • 2006 (15)

    NVSG: NVIDIA Scene Graph SDK 4.0

    October 8, 2007 less than 1 minute read

    An update to NVIDIA’s powerful NVSG toolset has been released for usage with C++. The library takes advantage of OpenGL functionality and GPU optimizations to allow next-gen features to be displayed.

    Get it while it’s hot.

    Updated: October 8, 2007

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