Years
- 2024 (3)
-
2023 (14)
- Creating and Publishing a Bluesky Feed (Jul 04)
- Scaling Issues on Linux Workaround (Jun 24)
- MkDocs Live Edit Plugin Announcement (Jun 23)
- MkDocs Categories Plugin Update (Jun 20)
- AI and Creativity (Jun 10)
- OpenGL in C# on Linux using Visual Studio Code (Apr 20)
- MkDocs Plugins Updates (Apr 17)
- A Conversation with Bard (Mar 24)
- Intel Arc A770: One Month In (Mar 05)
- mkdocs-alias-plugin 0.5.0 Release (Feb 08)
- Call Me By Your Name Review (Jan 28)
- The Drawing of the Three Review (Jan 26)
- Head Shot the Rot Intro (Jan 12)
- Welp (Jan 08)
- 2020 (2)
- 2017 (3)
- 2016 (3)
- 2013 (1)
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2011 (12)
- C++ Events with lambda expressions, and std::function (Jul 05)
- OpenGLBook.com Launch (Apr 06)
- Carmack on OpenGL & Direct3D (Mar 14)
- Epic Games' New Unreal Engine at GDC 2011 (Mar 04)
- WebGL 1.0 Specification Released (Mar 03)
- OpenGL vs Direct3D: Where are we on Windows? (Win32) (Feb 25)
- Hurry Up, AMD (Feb 18)
- BC42104: Variable ‘X' is used before it has been assigned a value. (Feb 11)
- C Bitwise Operations Cheat Sheet (Jan 21)
- Five Quick Check-In Guidelines (Jan 17)
- C Tutorial 01: Hello, World! (Jan 11)
- CONFIRMED: Windows is going ARM (Jan 05)
- 2010 (5)
- 2009 (5)
-
2008 (21)
- What if .NET would be Discontinued? (Nov 03)
- Amount of Digits in an Integer (Oct 12)
- Flattening Multidimensional Arrays (Oct 11)
- CriticalSection wrapper class (Aug 22)
- Preliminary view of DirectX 11 (Aug 16)
- Don't worry, it's just a warning. (Aug 15)
- OpenGL 3.0 - 1 hour after (Aug 11)
- OpenGL 3.0 Specification - August 2008 (Aug 11)
- NVIDIA to Release OpenGL 3.0 Drivers September (Jul 25)
- Geforce GTX 200 Series Announced (Jun 16)
- DirectX 11 @ NVISION 2008 (Jun 11)
- Vista and DirectX 10 (Jun 02)
- Why OpenGL 3.0 is Important (May 15)
- NVIDIA PhysX SDK + more (May 14)
- The Ghost of OpenGL 3.0 (May 08)
- Direct3D, OpenGL and XNA Fieldguide (Apr 11)
- Bitwise Programming in C (Apr 03)
- NVIDIA Opens Up GPU Gems (Apr 01)
- Is Direct3D 10 on Windows XP Possible? (Mar 25)
- Intel GMA 945 / GMA 950 thoughts (Jan 07)
- New Year's Update (Jan 04)
-
2007 (17)
- Visual Studio 2008 Released to MSDN Subscribers (Nov 20)
- OpenGL 3.0: Finally some news! (Oct 30)
- A retrospective view of a 1996 Steve Jobs interview (Oct 22)
- Re: Microsoft Open Source (Oct 20)
- NVSG: NVIDIA Scene Graph SDK 4.0 (Oct 08)
- Atom: a gem in the making (Oct 06)
- The State of DirectX 10 (Oct 05)
- id Software: John Carmack's Response to OpenGL issue (Oct 04)
- idTech 5, Rage, and more in 3 Videos (Sep 29)
- Microsoft Direct3D 10.1 Presentations at Siggraph 2007 (Sep 21)
- Way Off Topic: Internet Taxes, November 1st 2007 (Sep 20)
- id Software: bye OpenGL, bye Linux (Sep 19)
- XNA Game Studio 2.0 Announced (Aug 13)
- DirectX 10: Is it worth upgrading to Vista for? (Aug 06)
- Programmer's Block (May 23)
- Google Music Trends (Apr 13)
- ATi too slow or NVIDIA too fast? (Feb 07)
-
2006 (15)
- Microsoft.com’s Recent Update (Dec 18)
- Another Saturday: Firefox, Zune and more (Dec 09)
- Microsoft's Autumn Marketing (Oct 20)
- MSDN Event Boca Raton Review: 10/17/2006 (Oct 17)
- 500 Google IPs (Sep 29)
- Zune to be here on November 14th (Sep 28)
- Google's 8th birthday (Sep 27)
- OT: Storm (Aug 14)
- Pirates 2 - Dead Man's Chest (Jul 07)
- WTF Sony? (Jul 06)
- Five that Fell (Jul 06)
- Riemer's DirectX 9 Tutorials (Jul 06)
- Netherlands win against Ivory Coast (Jun 16)
- AJAX: Dictionary Search (Apr 27)
- AJAX: Simplified beyond belief with Prototype (Apr 26)